Computer Graphics and Applications: Procedural Methods for Urban Modeling. / IEEE

Colaborador(es): Tipo de material: Recurso continuoRecurso continuoIdioma: Inglés Detalles de publicación: Nueva Jersey, Estados Unidos: IEEE, 2008Descripción: v. ; 27 cmISSN:
  • 0272-1716
Tema(s): Clasificación CDD:
  • C738
Contenidos:
4-Abstracts and Fragments. 6-Using a Game Engine for VR Simulations in Evacuation Planning.13-Visualization Criticism. 16-Procedural Methods for Urban Modeling. 18-Procedural Urban Modeling in Practice. 27-Legible Simplification of Textured Urban Models. 38-Interactive Reconfiguration of Urban Layouts. 48-Generating Semantic 3D Models of Underground Infrastructure. 58-Detailed Building Facades. 67-Fast Simulation of Realistic Trees. 78-Automated Vascular Geometric Analysis of Aortic Aneurysms. 88-Color-Space CAD: Direct Gamut Editing in 3D. 99-Using VR for Human Development in Africa.103-Tools and Products.
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4-Abstracts and Fragments. 6-Using a Game Engine for VR Simulations in Evacuation Planning.13-Visualization Criticism. 16-Procedural Methods for Urban Modeling. 18-Procedural Urban Modeling in Practice. 27-Legible Simplification of Textured Urban Models. 38-Interactive Reconfiguration of Urban Layouts. 48-Generating Semantic 3D Models of Underground Infrastructure. 58-Detailed Building Facades. 67-Fast Simulation of Realistic Trees. 78-Automated Vascular Geometric Analysis of Aortic Aneurysms. 88-Color-Space CAD: Direct Gamut Editing in 3D. 99-Using VR for Human Development in Africa.103-Tools and Products.

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