Computer Graphics and Applications: Plush Toy Design. / IEEE

Colaborador(es): Tipo de material: Recurso continuoRecurso continuoIdioma: Inglés Detalles de publicación: Nueva Jersey, Estados Unidos: IEEE, 2011Descripción: v. ; 27 cmISSN:
  • 0272-1716
Tema(s): Clasificación CDD:
  • C738
Contenidos:
4-An Infinite Bag of Tricks. 6-Encouraging the Use of Visualization Technology. 9-Teaching a Shader-Based Introduction to Computer Graphics. 14-Efficient Simplification of Large Vector Maps Rendered onto 3D Landscapes. 24-Colorization Using the Rotation-Invariant Feature Space. 36-A Virtual Reality Simulator for Ultrasound-Guided Biopsy Training. 49-EasyToy: Plush Toy Design Using Editable Sketching Curves. 58-Linear Algorithms in Sublinear Time a Tutorial on Statistical Estimation. 67-Using GPU Shaders for Visualization, Part 2. 74-Computer-Aided Design and Manufacturing of Customized Insoles. 80-Generative Storytelling for Information Visualization.
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4-An Infinite Bag of Tricks. 6-Encouraging the Use of Visualization Technology. 9-Teaching a Shader-Based Introduction to Computer Graphics. 14-Efficient Simplification of Large Vector Maps Rendered onto 3D Landscapes. 24-Colorization Using the Rotation-Invariant Feature Space. 36-A Virtual Reality Simulator for Ultrasound-Guided Biopsy Training. 49-EasyToy: Plush Toy Design Using Editable Sketching Curves. 58-Linear Algorithms in Sublinear Time a Tutorial on Statistical Estimation. 67-Using GPU Shaders for Visualization, Part 2. 74-Computer-Aided Design and Manufacturing of Customized Insoles. 80-Generative Storytelling for Information Visualization.

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